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Blender · Game Jam Survival

Cookie Panic: Milkstorm Rescue

BlenderSubstance 3D Painter
Role 3D Character Artist
Timeline Game Jam

About the project

A frantic local survival game where two characters must protect a floating cookie from a dangerous milkstorm. Built during a game jam.

My role

I executed the full 3D art pipeline for the characters: modeling, rigging, animation, and texturing.

Technical challenge

Under the extreme time pressure of a game jam, I optimized every step of the workflow to guarantee flawless engine integration without compromising the final visual quality.

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